I've been maintaining FX Experience for a really long time now, and I love hearing from people who enjoy my weekly links roundup. One thing I've noticed recently is that maintaining two sites (FX Experience and JonathanGiles.net) takes more time than ideal, and splits the audience up. Therefore, FX Experience will become read-only for new blog posts, but weekly posts will continue to be published on JonathanGiles.net. If you follow @FXExperience on Twitter, I suggest you also follow @JonathanGiles. This is not the end - just a consolidation of my online presence to make my life a little easier!
If you came to JavaOne 2012 or watched they keynote online you would have seen a cool proof of concept we did along with Canoo and Navis. In case you missed it, its on YouTube:
It was built on a early JavaFX prototype with added 3D mesh, Camera and Lighting support. The first public build of JavaFX 8 with the official support for this is now out for you to download, yay!
Download Java 8 EA b77 (including 3D) …
At the moment there is only support for Windows but a OpenGL version for other platforms is being worked on.
Hi all, a bunch of really good links this week. I hope there is something of interest to you all – enjoy! 🙂
Richard Bair posted an open source status update, and included some news about iOS and Android plans. It is important to note exactly what Richard is saying, which I think is fairly well summarised by Tom Schindl over on his blog. This was also covered by Dustin Marx, Slashdot, InfoQ and Parity News, among others.
I always enjoy seeing people discovering my APIs. This week Anton Epple showed the power of the pre-built cell factories that have been shipping with JavaFX since 2.2.
Speaking of Anton, he has two other blogs this week. Firstly, he blogged about how he has created a minimal JavaFX presentation player in JavaFX itself (which makes it really easy to demonstrate JavaFX concepts). Secondly, he blogged about how he implemented the A* algorithm for pathfinding in his JavaFX tile game.
Jim Weaver has a post on lambda’s in Java 8, and how they impact the code you’ll have to write for JavaFX user interfaces (when you’re using Java).
Canoo have posted part six of their JavaFX abacus tutorial, this week focusing on styling the user interface.
Björn has posted an update about the CaptainCasa JavaFX client, including details on a date picker, virtual keyboard, a scheduler and other updates.
Speaking of virtual keyboards, another one has just been released on Github.
mihosoft have posted a video of their scalable content functionality that they recently pushed to JFXtras. It’s quite interesting technology.
We’ve been making progress in getting JavaFX open sourced. I wanted to take a few minutes to include this information on fxexperience (since many of you aren’t watching the mailing list). Oh, and you might want to read this one, there is some big news at the end of the post 😉
Late last year at JavaOne our Executive VP Hasan Risvi announced at JavaOne that we would be open sourcing all of JavaFX by the end of 2012. We didn’t quite make that (actually, it was a pleasant surprise to me as the announcement was made as much as to everybody else in the audience!). We quickly got into gear and started the substantial effort that goes into open sourcing each project. We have a lot of code. The following projects have already been open sourced as of this writing:
Scenic View 8.0.0 developer preview 1 was made available this week. This is the first developer preview for JavaFX 8.0 – consider it a very early alpha release! Please leave feedback on the blog post for any issues you’re encountering.
Speaking of Gerrit, he also presented at Jfokus recently on embedded JavaFX. His slide deck is now available online as a PDF.
Robert Ladstätter also has two posts this week. Firstly he continues to refine his tree visualisation code to make the trees more realistic and have leaves. Secondly, he has developed a version of Conways Game of Life in ScalaFX, using only 140 lines of code.
The development of JavaFX 8.0 has been ongoing for quite some time now, but for the most part the twists and turns of both public and private API changes has come to an end. Whilst these APIs have been changing I have been trying my best to keep Scenic View working (although it hasn’t always been easy due to the reliance on private API – yeah, I know, *tsk* *tsk* 🙂 ). Now that JavaFX API is relatively stable I feel confident in releasing a first developer preview build of Scenic View 8.0.0. I must note that this is very, very beta quality and needs a lot of polishing to be ready for real production use, however it should (hopefully) still meet your needs as well to a same degree as earlier versions. Many of my colleagues inside the JavaFX team at Oracle have been successfully using builds internally, and I have had untold hours of my life saved by this first developer preview build.
If you feel like trying out Scenic View 8.0.0 developer preview 1, please go to the usual download location and download it. If you run into issues please leave comments on this blog post and I’ll try my best to rapidly iterate the developer preview builds to at least reach a stable and functional release (if somewhat lacking in new features). Please note that Scenic View 8.0.0 will only run on JavaFX 8.0, so do not bother upgrading to it if you are still developing on JavaFX 2.x (if you are, stick with the latest release – 1.3.0).