- Tom Schindl has published a new JavaFX UI testing tool.
- The Oracle Technology Network has published an article by Johan Vos about building JavaFX-based mobile applications for deployment on iOS and Android.
- Jamie Macaulay is blogging about a cool-looking JavaFX app called PAMGuard, which is a program which detects whales and dolphins acoustically. Another cool example of JavaFX being used in the wild.
- Peter Rogge has released Lib-Tile 0.2.0. The main feature of this release is the rework of the api so that it is now possible to create reduced, mixed or your own TileSet.
- Edvin Syse announced the release of TornadoFX 1.7.9. TornadoFX is a lightweight JavaFX Framework for Kotlin.
Tom Schindl announced the release of e(fx)clipse 3.0.0, which supports Java 9 and brings with it a host of other improvements.
- Arnaud Hamon has put online some code to draw tree maps in JavaFX, using both the scenegraph APIs, as well as the Canvas node.
- Almas Baimagambetov continues to improve FXGL – the JavaFX Game Library.
- Peter Rogge continues to improve Lib-Preferences, a library for easily storing simple data to a Preferences.properties file in a JavaFx & Maven desktop applications.
A relatively quiet week this week:
- I released ControlsFX 8.40.13, a major update to ControlsFX with a bunch of improvements and bug fixes. Also, I put out a few interesting stats, most notably that the last release of ControlsFX, 8.40.12, was downloaded over 153,000 times since it was released. That’s pretty amazing!
- The JavaFX Documentation Project continued to receive more submissions and grow in volume. If you have some insightful JavaFX knowledge or a blog post you think should be included, please create a pull request!
- Carl Walker has posted about scrolling game backgrounds in Kotlin and JavaFX.
- Peter Rogge has continued development on his lib-database-objectdb and lib-action projects this week.
Ok – lets dust the cobwebs off this blog huh? Sorry about the silence folks, it’s been quite hectic around here with some travelling and conference distractions, as well as a huge amount of other stuff going on. Anyway, hopefully the worst is behind and I can get back to what is important! 🙂 Apologies if I missed your link – let me know and I’ll be sure to include it next week.
- Dirk Lemmermann has posted about ‘going dark‘ with a darcula-inspired theme in JavaFX. This is one of those amazing things people don’t always understand about how JavaFX UI controls work – with only a very minor amount of CSS, the entire UI can change style considerably.
- Florian Brunner has released Drombler FX 0.10. This version is mainly a bug fix release and especially fixes some issues on Macs.
- Almas Baimagambetov continues to put out releases of FXGL – his JavaFX game library.
- Peter Rogge continues to make releases of his lib-preferences library, ‘for easy storing simple data to a Preferences.properties file in a JavaFx & Maven desktop application.’
- Mohammad Hossein Rimaz has a post about ‘Nonsense Mathematics to Awesome Visualization‘ where he creates cool-looking JavaFX visualisations.
I know I say this every few weeks – but <insert month here> already?! Time flies when you’re busy coding!
- Peter-Josef Meisch has released mapjfx 1.13.1. mapjfx provides a JavaFX8 region containing a map, allowing to zoom, pan, and use markers. It uses OpenLayers as the map technology.
- Gerrit Grunwald continues to improve his TilesFX dashboard widgets library.
- Thomas Nield has released RxJavaFX 2.1.1, which is a minor release with one new feature.
- Jens Deters has released MQTT.fx 1.5.0, which includes new features and bug fixes. MQTT.fx is now ‘donation ware’ too – so if you make use of this app, be sure to buy Jens a coffee (or more!) 🙂
- Dirk Lemmermann has posted about invalid JavaFX scroll event deltas.
- There are a bunch of updated libraries / apps this week, including:
- William Antonio has blogged about k-means and decision tree using Weka and JavaFX.
- Oliver Milke has written about getting started with Gluon Mobile – running JavaFX apps on iOS and Android.
- Andres Almiray has written about writing JavaFX applications with Kotlin.
- Christoph Nahr has posted about Myriarch for Java – which “attempts a precise real-time simulation of pre-gunpowder tactical warfare.”