FX Experience Has Gone Read-Only

I've been maintaining FX Experience for a really long time now, and I love hearing from people who enjoy my weekly links roundup. One thing I've noticed recently is that maintaining two sites (FX Experience and JonathanGiles.net) takes more time than ideal, and splits the audience up. Therefore, FX Experience will become read-only for new blog posts, but weekly posts will continue to be published on JonathanGiles.net. If you follow @FXExperience on Twitter, I suggest you also follow @JonathanGiles. This is not the end - just a consolidation of my online presence to make my life a little easier!

tl;dr: Follow me on Twitter and check for the latest news on JonathanGiles.net.

A Short Tour Through JavaFX-UI-Common

A Short Tour Through JavaFX-UI-Common

We’ve just recently announced the release of the “javafx-ui-common” project into OpenJFX. The name may be a little underwhelming, but the content is absolutely core to JavaFX. For most developers interested in contributing to JavaFX and in understanding how the system works, javafx-ui-common and javafx-ui-controls will be the two most important projects, both of which are now open source, and are part of the “JavaFX Public API” shown in the diagram. For developers interested in porting JavaFX to other platforms or improving the graphics performance — well we will be open sourcing Prism and Glass in the next few months :-).

Since javafx-ui-common is such a foundational part of the JavaFX platform, I thought I should give a short tour of what is in there, including the (gasp!) non-public portions. As always, non-public API (or rather, unsupported API, meaning anything that is not in the javafx namespace such as com.sun.*) cannot be depended on from release to release. But for those of you wondering how things work, there is some very important stuff buried in the unsupported packages, and for those of you wanting to actually hack on OpenJFX, this will be of even greater interest. If you haven’t yet, you might want to brush up on the overall architecture with this article.

In fact, our tour will begin in the unsupported package, with the Toolkit class, which you see as the second layer in the above diagram. This article is of interest to anybody wanting to work on JavaFX itself.

(more…)

FXML: Why It Rocks, And The Next Phase

JavaFX 2.0 shipped with a declarative XML-based language for defining user interfaces, called FXML. FXML is a key part of our strategy around making it easier to create user interfaces in Java. Certainly having a markup language has been attractive to web developers since it is a familiar and comfortable way to approach describing a user interface. But there are other key strategic reasons why FXML is important, how it fits into the broader JavaFX ecosystem, and how it helps you write testable user interfaces with minimal fuss. In essence, FXML helps you follow best practices while also making your life easier.

(more…)